Showing posts with label army lists. Show all posts
Showing posts with label army lists. Show all posts

Friday, 18 June 2010

The Waaagh! is growing

I've not updated this for a wee while now. My ork army is now taking shape. I've built a set of shelves which is currently dedicated to my new growing obsession with the green skins.
My army list in progress in now quite different from my original idea, basically it'll take too long to scratch build 3 battlewagons. Here's what i've got so far.

HQ Warboss, big choppa, attack squig (Squigachu), TL Shoota, 'Eavy armour, Bosspole

HQ Big Mek, 'Eavy Armour, Kustom Force Field, Bosspole

Elite 8 burna boyz + 1 mek with Kustom Megablasta, Trukk (warkopta), GR, SC, AP, BS

Troops 30 sluggaboyz, 3 rokkits, Nob with Power klaw, bosspole

Troops 20 shoota boyz, 2 big shootas, Nob with Power klaw, bosspole

Troops 20 'Ard boyz, sluggas and choppas, 2 rokkits, Nob with Power klaw, bosspole

Troops 10 grots and runtherd

Heavy Battlewagon (Zeppelin) 4 rokkit launchas, zzap gun,stikkbombz, armour plates

That all comes to 1275pts. Mostly unpainted but pretty much all assembled.

As you can probably see in the picture there are a few scratch builds in progress, i'll go into more detail of them in future posts.

Last week i purchased Imprial Armour volume 8, it's the first imperial armour book i've looked through and i am very impressed with the quality of the book and it's contents. It contains a Dread Mob army list, my mind is now full of mega dreads, grot tanks and the special character buzzgob. Also it contains rules for the warkopta i built so i don't just have to use it as a trukk all the time. Mek Boss Buzzgob has now gone to the top of my wish list so forgeworld may see an order from me shortly.I think a mega dread could well be a future scratch building project for me.... watch this space...

Sunday, 18 April 2010

Dark Eldar Wych Cult Army


So, its been a while since my dark eldar have seen a gaming table. The raiders and ravagers have gathered a fairly substantial amount of dust. With all the rumours i've been hearing recently about the dark eldar being rereleased before xmas my enthusiasm for the sadistic pointy ears has been relit. I've decided to take a wych army to play at geekathon tomorrow night. I've never used a wych cult list before so i've decided to keep it fluffy, it's all wyches. Well I obviously won't be going to war without my three ravagers to back them up. There are quite a few models in the army that are looking a bit ropey but they will do the job. Here's the list i'm going to be running.

HQ Lelith Hesperax 90pts

Elite Beastmaster + 4 beasts 63pts

Elite Beastmaster + 5 beasts 75pts

4 Troops 7 wyches, wych weapons, plasma grenades,succubus with agoniser
Transports 4 raiders with nightshields
One wych succubus has the goblet of spite 789pts

Fast Attack 6 Hellions, succubus, agoniser, plasma grenades, haywire grenades 150pts

Heavy Ravager with 3 disintegrators 120pts

2 Heavys 2 ravagers with 3 dark lances 210pts

TOTAL 1497pts

Thats 15 kill points, 53 models, 28 points per model

I think the plan is pretty self explanitary. Open any armour with the dark lances and assault everything else.

Friday, 16 April 2010

Fully Airborne Ork Army

My lastest idea is to collect my very own fully airborne ork army. The basic idea is to field a bunch of zeppelin or helicopter battlewagons full of boyz backed up by a couple of squadrons on deffkoptas. I like the idea of these guys taking to the air in heavy 'scrapheap challenge' style airships that earth physics wouldn't allow to float on water, let alone fly, but they can succeed through ork mek insanity, orky will power and of course the helping hand of gork and mork. Imagine orks decending upon you from the sky, bomb squigs bouncing off the ground below and exploding above the heads of thier enemy. Picture orks abseiling out of zepplins, unleasing endless rounds of slugga fire followed by a feirce heading charge into the melee.

I think its a great idea, so i've written a draft army list, scetched (really badly) some design ideas and took a walk to games workshop to buy a big mek (with kustom force field, imagine battlewagons with a 4+ save, mwah ha ha) and then to wonderland models to pick up some foamboard to begin work on the zeppelins. I didn't quite get started on the scratch building today, because i've been creating this blog, but i do have my big mek assembled. Here's the army list i'm running with for now.

HQ Big Mek with Kustom Force Field and 'Eavy armour 90pts

HQ Warboss with big choppa, TL shoota, boss pole and 'eavy armour 90pts

Troops 19 boyz, 2 rokkit launchas, inc nob with power klaw and boss pole 159pts

Troops 19 boyz, 2 rokkit launchas, inc nob with power klaw and boss pole 159pts

Troops 20 boyz, 2 rokkit launchas, inc nob with power klaw and boss pole 165pts

Fast Attack 5 deffkoptas with twin-linked big shootas 175pts

Fast Attack 4 deffkoptas with twin-linked rokkit launchas 180pts

Heavy Battlewagon, Zzap gun, 4 rokkit launchas, grot riggas and armour plates 160pts

Heavy Battlewagon, Zzap gun, 4 rokkit launchas, grot riggas and armour plates 160pts

Heavy Battlewagon, Zzap gun, 4 rokkit launchas, grot riggas and armour plates 160pts

TOTAL 1498pts

Da plan
Put all the boyz in the wagons, the mek in the middle one so all three can get the use of the kustom forc field. Scout the deffkoptas up the sides, use the RL deffkoptas to try to take out tanks that will threaten the wagons, use the BS deffkoptas to try and kill infantry that will threaten the wagons (i.e. devastator squads). Move the battlewagons 12" straight forward 1st turn then disembark on turn 2 or 3, waaagh! and charge. If i come up against a fully mechanised enemy then i might need to use more of the battlewagon guns to open a couple of transports before the boyz have something juicy to charge.

Well thats the plan!